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制作风格化的水与泡泡,为模型添加了点缀特效。

物件与动画制作由晔哥制作:
Mode&Animate create by Yehe:
https://www.artstation.com/heheheye

特效部分:做了一些风格化的材质 和一些简单的泡泡.
最终统一色彩与细节把控也是晔哥。
VFX side:make some stylize material and simple bubble.
At the last, Yehe had adjust the details and unify overall artistic vision.

水制作了两部分,一层是水的纹理一层是有与物件相切的轮廓线和顶点偏移。
water view:create two partes .One side is water animate texture ,other side had object cutline and vertex offset.

瀑布做了三个部分,主题部分做了假折射(抓取屏幕像素后扭曲,不那么耗)。最下面落水部分的材质做了用户自定义深度(半透明材质)。
Waterfall made by three partes,At mainbody:made fake refraction
(grab scene pixel and dissolved,it's cheaper than real refraction).Water flower,Used custom depth materia(translucent)

水花材质自定义深度
Water flower customdepth

水花材质自定义深度
Water flower customdepth

水花物件场景中需要的设置
Water flower detial in scene

水花物件场景中需要的设置
Water flower detial in scene

泡泡
bubble